Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
MOPET: A context-aware and user-adaptive wearable system for fitness training
Artificial Intelligence in Medicine
TripleBeat: enhancing exercise performance with persuasion
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Tracking Outdoor Sports --- User Experience Perspective
AmI '08 Proceedings of the European Conference on Ambient Intelligence
Design of mobile wellness applications: identifying cross-cultural factors
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Let's all get up and walk to the North Pole: design and evaluation of a mobile wellness application
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Exercise repetition detection for resistance training based on smartphones
Personal and Ubiquitous Computing
Cyclo: a personal bike coach through the glass
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
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Knowledge of the fine-grained location and orientation of devices on a surface can be used to enhance the surface-based computing tasks of mobile users in the home and workplace. However, existing systems which provide surface-based positioning information ...