The visual display of quantitative information
The visual display of quantitative information
Human-computer interface design guidelines
Human-computer interface design guidelines
Coping with human errors through system design: implications for ecological interface design
International Journal of Man-Machine Studies
Representation formalisms for software process modelling
ISPW '88 Proceedings of the 4th international software process workshop on Representing and enacting the software process
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Object-oriented modeling and design
Object-oriented modeling and design
Research directions in software composition
ACM Computing Surveys (CSUR)
Software engineering: theory and practice
Software engineering: theory and practice
Readings in information visualization
Graphics and graphic information processing
Readings in information visualization
Software for use: a practical guide to the models and methods of usage-centered design
Software for use: a practical guide to the models and methods of usage-centered design
A Discipline for Software Engineering
A Discipline for Software Engineering
Metrics and Models in Software Quality Engineering
Metrics and Models in Software Quality Engineering
Principles for a Usability-Oriented Pattern Language
OZCHI '98 Proceedings of the Australasian Conference on Computer Human Interaction
The structure of the information visualization design space
INFOVIS '97 Proceedings of the 1997 IEEE Symposium on Information Visualization (InfoVis '97)
Graphical controls based environment for user interface evaluation
HCSE'12 Proceedings of the 4th international conference on Human-Centered Software Engineering
Hi-index | 0.00 |
The design process of any visualisation involves many design decisions. One way to assist with these design decisions is to provide guidelines. This paper introduces the MS-Guidelines and the rationale behind them. The MS-Guidelines form a group of structured guidelines intended to help in designing not just visual but also multi-sensory displays of abstract data. They are organised by using the structure and concepts of the MS-Taxonomy. This taxonomy functions as a framework that allows guidelines to be categorised at different levels of detail. High-level or general guidelines can support early design considerations. More detailed, low-level guidelines provide support for more specific design decisions. To assist the designer use the guidelines they are incorporated into a multi-sensory design process called the MS-Process. An introduction to the MS-Taxonomy and the MS-Process is provided and discussed briefly in the context of information visualisation. A summary of the MS-Guidelines for visual display design are also presented.