Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
PETECUBE: a multimodal feedback interface
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Gesture control of sounds in 3D space
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
Towards a Multimodal Interaction Space: categorisation and applications
Personal and Ubiquitous Computing
Towards Generalised Accessibility of Computer Games
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Hi-index | 0.00 |
The PHASE project is a research project devoted to the study and the realization of systems of multi-modal interaction for generation, handling and control of sound and music. Supported by the network RIAM (Recherche et Innovation en Audiovisuel et Multimédia), it was carried out by the CEA-LIST for haptic research, Haption for the realization of the haptic device, Ondim for integration and visual realization and Ircam for research and realization about sound, music and the metaphors for interaction. The integration of the three modalities offers completely innovative capacities for interaction. The objectives are scientific, cultural and educational. Finally, an additional objective was to test such a prototype system, including its haptic arm, in real conditions for general public and over a long duration in order to measure its solidity, its reliability and its interest for users. Thus, during the last three months of the project, a demonstrator was presented and evaluated in a museum in Paris, in the form of an interactive installation offering the public a musical game. Different from a video game, the aim is not to animate the pixels on the screen but to play music and to incite musical awareness.