A virtual protocol model for computer-human interaction
International Journal of Man-Machine Studies
Layered protocols for computer-human dialogue. 1: principles
International Journal of Man-Machine Studies - Special Issue: Multimodal Computer-Human Interaction
A design space for multimodal systems: concurrent processing and data fusion
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Improved efficiency through I- and E-feedback: a trackball with contextual force feedback
International Journal of Human-Computer Studies
Layered protocols: hands-on experience
International Journal of Human-Computer Studies
Human-computer interaction
Electronic music: new ways to play
IEEE Spectrum
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting at a distance: measuring the performance of laser pointers and other devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The invisible future
Hybrid Space: Generative Form and Digital Architecture
Hybrid Space: Generative Form and Digital Architecture
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
The Elements of User Experience: User-Centered Design for the Web
The Elements of User Experience: User-Centered Design for the Web
IEEE Workshop on Real-Time 3D Sensors and Their Use
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 3 - Volume 03
A structured instrument design approach: the video-organ
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Study of haptic and visual interaction for sound and music control in the phase project
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
EHCI-DSVIS'04 Proceedings of the 2004 international conference on Engineering Human Computer Interaction and Interactive Systems
A novel dialog model for the design of multimodal user interfaces
EHCI-DSVIS'04 Proceedings of the 2004 international conference on Engineering Human Computer Interaction and Interactive Systems
Urban Kinesic: a gestural interface for the expression of emotions through bodily movements
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Jogging over a distance between Europe and Australia
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Interactive kaleidoscope: audience participation study
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Personal and Ubiquitous Computing
Moving and making strange: An embodied approach to movement-based interaction design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on the theory and practice of embodied interaction in HCI and interaction design
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Based on many experiences of developing interactive systems by the authors, a framework for the description and analysis of interaction has been developed. The dimensions of this multimodal interaction space have been identified as sensory modalities, modes and levels of interaction. To illustrate and validate this framework, development of multimodal interaction styles is carried out and interactions in the real world are studied, going from theory to practice and back again. The paper describes the framework and two recent projects, one in the field of interactive architecture and another in the field of multimodal HCI research. Both projects use multiple modalities for interaction, particularly movement based interaction styles.