Building application frameworks: object-oriented foundations of framework design
Building application frameworks: object-oriented foundations of framework design
Age of Spiritual Machines: When Computers Exceed Human Intelligence
Age of Spiritual Machines: When Computers Exceed Human Intelligence
Embedded Everywhere: A Research Agenda for Networked Systems of Embedded Computers
Embedded Everywhere: A Research Agenda for Networked Systems of Embedded Computers
The Vision of Autonomic Computing
Computer
Telecom: Edholm's law of bandwidth
IEEE Spectrum
System-level design: orthogonalization of concerns and platform-based design
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems
Computer Engineering 2004: Curriculum Guidelines for Undergraduate Degree Programs in Computer Engineering
The delft MS curriculum on embedded systems
ACM SIGBED Review - Special issues on the second workshop on embedded system education (WESE)
The development and deployment of embedded software curricula in Taiwan
ACM SIGBED Review - Special issues on the second workshop on embedded system education (WESE)
Embedded system education in Zhejiang University
AIC'07 Proceedings of the 7th Conference on 7th WSEAS International Conference on Applied Informatics and Communications - Volume 7
Risk areas in embedded software industry projects
WESE '10 Proceedings of the 2010 Workshop on Embedded Systems Education
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The paper presents a curriculum for a 4-year undergraduate program in Embedded System Engineering (ESE). The curriculum was developed using a two-step approach. First, a body of education knowledge for Embedded System Engineering was defined. The body consists of sixteen knowledge areas. Each area is composed of several knowledge units, some designated as core and others as electives. The minimum lecture time for the core of each knowledge area is identified. The Body of Knowledge for Computer Engineering, developed by the IEEE-CS/ACM task force for Computing Curricula, was used as a reference. The education knowledge for ESE then served as the base for the development of the program curriculum. The curriculum has a strong mathematics and basic science base, an in-depth exposure to engineering science and design of systems implemented with digital hardware and software, and coverage of two prominent application areas of embedded systems. The curriculum core takes approximately 3 years of the program; the remaining part is elective.