GPU accelerated molecular dynamics simulation of thermal conductivities
Journal of Computational Physics
Spatial sound for video games and virtual environments utilizing real-time GPU-based convolution
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
ACM SIGGRAPH 2009 Courses
An instruction-systolic programmable shader architecture for multi-threaded 3D graphics processing
Journal of Parallel and Distributed Computing
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Their performance and functionality have made graphics processing units potentially attractive for use as coprocessors for general-purpose computation.