3D Keyframe Animation Watermarking Based on Orientation Interpolator
IEICE - Transactions on Information and Systems
Mobile 3D Game Contents Watermarking Based on Buyer-Seller Watermarking Protocol
IEICE - Transactions on Information and Systems
EC-EGI: enriched complex EGI for 3D shape registration
Machine Vision and Applications
Digital watermarking of polygonal meshes with linear operators of scale functions
Computer-Aided Design
Three-dimensional meshes watermarking: review and attack-centric investigation
IH'07 Proceedings of the 9th international conference on Information hiding
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We proposed 3D-mesh watermarking using CEGI distribution that has robustness against mesh simplification, cropping, vertex randomization, and rotation and which does not need the original model for detection the watermark. The proposed algorithm embeds the watermark bits into the normal vector direction of meshes that are mapped into the cells that have the large magnitude of complex weight in patch CEGIs. The watermark can be detected based on the known center point of each patch and the rank table of the cell in each patch instead of original model. Experimental results verified that the proposed algorithm has robustness against the attacks.