Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Geometry-Based Watermarking of 3D Models
IEEE Computer Graphics and Applications
Watermarking 3D polygonal meshes in the mesh spectral domain
GRIN'01 No description on Graphics interface 2001
Complex EGI Based 3D-Mesh Watermarking*
IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
Watermarking three-dimensional polygonal models through geometric and topological modifications
IEEE Journal on Selected Areas in Communications
Interpolator data compression for MPEG-4 animation
IEEE Transactions on Circuits and Systems for Video Technology
Mobile 3D Game Contents Watermarking Based on Buyer-Seller Watermarking Protocol
IEICE - Transactions on Information and Systems
CAD drawing watermarking scheme
Digital Signal Processing
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This paper presents 3D keyframe animation watermarking using orientation interpolators. 3D keyframe animation consists of a number of transform nodes, including a geometrical node from the initial model and several interpolator nodes that represent object movement. Therefore, the proposed algorithm randomly selects transform nodes with orientation interpolator nodes, then resamples the quaternion components to maintain a uniform key time. Thereafter, watermark bits are embedded into quaternion components with large rotation angles. Experimental results verify the robustness of the proposed algorithm to geometrical and timeline attacks, along with the subjective and objective quality of its invisibility.