Intention is choice with commitment
Artificial Intelligence
User embodiment in collaborative virtual environments
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A flexible platform for building applications with life-like characters
Proceedings of the 8th international conference on Intelligent user interfaces
MAVE: A Multi-agent Architecture for Virtual Environments
IEA/AIE '98 Proceedings of the 11th international conference on Industrial and engineering applications of artificial intelligence and expert systems: methodology and tools in knowledge-based systems
Multi-agent Systems as Intelligent Virtual Environments
KI '01 Proceedings of the Joint German/Austrian Conference on AI: Advances in Artificial Intelligence
An experimental study of the effect of presence in collaborative virtual environments
Intelligent agents for mobile and virtual media
Agent Chameleons: Agent Minds and Bodies
CASA '03 Proceedings of the 16th International Conference on Computer Animation and Social Agents (CASA 2003)
Towards a Simulation of Conversations with Expressive Embodied Speakers and Listeners
CASA '03 Proceedings of the 16th International Conference on Computer Animation and Social Agents (CASA 2003)
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
IJCAI'91 Proceedings of the 12th international joint conference on Artificial intelligence - Volume 1
Beyond prototyping in the factory of agents
CEEMAS'03 Proceedings of the 3rd Central and Eastern European conference on Multi-agent systems
AF-APL – bridging principles and practice in agent oriented languages
ProMAS'04 Proceedings of the Second international conference on Programming Multi-Agent Systems
Architecture of a framework for generic assisting conversational agents
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
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Virtual agents are traditionally constrained in their embodiment, as they are restricted to one form of body. We propose allowing them to change their embodiment in order to expand their capabilities. This presents users with a number of difficulties in maintaining the identity of the agents, but these can be overcome by using identity cues, certain features that remain constant across embodiment forms. This paper outlines an experiment that examines these identity cues, and shows that they can be used to help address this identity problem.