Ray tracing on programmable graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Linear algebra operators for GPU implementation of numerical algorithms
ACM SIGGRAPH 2003 Papers
Sparse matrix solvers on the GPU: conjugate gradients and multigrid
ACM SIGGRAPH 2003 Papers
Best Practices for Convolutional Neural Networks Applied to Visual Document Analysis
ICDAR '03 Proceedings of the Seventh International Conference on Document Analysis and Recognition - Volume 2
Fast Pattern Classification of Ventricular Arrhythmias Using Graphics Processing Units
CIARP '09 Proceedings of the 14th Iberoamerican Conference on Pattern Recognition: Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
Parallel multiclass classification using SVMs on GPUs
Proceedings of the 3rd Workshop on General-Purpose Computation on Graphics Processing Units
Best-effort semantic document search on GPUs
Proceedings of the 3rd Workshop on General-Purpose Computation on Graphics Processing Units
Accelerating the local outlier factor algorithm on a GPU for intrusion detection systems
Proceedings of the 3rd Workshop on General-Purpose Computation on Graphics Processing Units
Fuzzy ART neural network parallel computing on the GPU
IWANN'07 Proceedings of the 9th international work conference on Artificial neural networks
GPU implementation of the multiple back-propagation algorithm
IDEAL'09 Proceedings of the 10th international conference on Intelligent data engineering and automated learning
Speeding up the evaluation of evolutionary learning systems using GPGPUs
Proceedings of the 12th annual conference on Genetic and evolutionary computation
Non-negative matrix factorization implementation using graphic processing units
IDEAL'10 Proceedings of the 11th international conference on Intelligent data engineering and automated learning
A general-purpose model translation system for a universal neural chip
ICONIP'10 Proceedings of the 17th international conference on Neural information processing: theory and algorithms - Volume Part I
Deep, big, simple neural nets for handwritten digit recognition
Neural Computation
Unexpected challenges in large scale machine learning
Proceedings of the 1st International Workshop on Big Data, Streams and Heterogeneous Source Mining: Algorithms, Systems, Programming Models and Applications
Fast on-line statistical learning on a GPGPU
AusPDC '11 Proceedings of the Ninth Australasian Symposium on Parallel and Distributed Computing - Volume 118
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Using dedicated hardware to do machine learning typically ends up in disaster because of cost, obsolescence, and poor software. The popularization of Graphic Processing Units (GPUs), which are now available on every PC, provides an attractive alternative. We propose a generic 2-layer fully connected neural network GPU implementation which yields over 3X speedup for both training and testing with respect to a 3GHz P4 CPU.