Investigating response similarities between real and mediated social touch: a first test
CHI '07 Extended Abstracts on Human Factors in Computing Systems
The virtual midas touch: helping behavior after a mediated social touch
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Touch & talk: contextualizing remote touch for affective interaction
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Sensing foot gestures from the pocket
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Keep in touch: channel, expectation and experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Putting your best foot forward: investigating real-world mappings for foot-based gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pressages: augmenting phone calls with non-verbal messages
Proceedings of the 25th annual ACM symposium on User interface software and technology
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A new method for researching haptic interaction styles is presented, based on a layered interaction model and a classification of existing devices. The method is illustrated by designing a new foot interaction device. The aim of which is to enhance non-verbal communication over a computer network. A layered protocols interaction model allows to consider all aspects of the haptic communication process: the intention to perform an action, limitations of the human body, and specifications of the communication device and the network. We demonstrate how this model can be used to derive design-guidelines by analyzing and classifying existing communication devices. By designing and evaluating a foot interaction device, we not only demonstrate that feet are suited for personal, concealed communication over a network, but also show the added value of the design-guidelines. Results of user tests provide clues for designing stimuli for foot interaction and indicate applications of foot communication devices.