Character code for Japanese text processing
Journal of Information Processing
A comparison of input devices in element pointing and dragging tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of reading paper and on-line documents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Annotation: from paper books to the digital library
DL '97 Proceedings of the second ACM international conference on Digital libraries
Beyond paper: supporting active reading with free form digital ink annotations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Chinese input with keyboard and eye-tracking: an anatomical study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reflowing digital ink annotations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fluid interaction techniques for the control and annotation of digital video
Proceedings of the 16th annual ACM symposium on User interface software and technology
Lowering elderly Japanese users’ resistance towards computers by using touchscreen technology
Universal Access in the Information Society
Legible thumbnail: summarizing on-line handwritten documents based on emphasized expressions
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Proceedings of the 24th Australian Computer-Human Interaction Conference
The impact of candidate display styles for Japanese and Chinese characters on input efficiency
International Journal of Human-Computer Studies
Enhanced 3d sketch system incorporating "Life-size" and "Operability" functions
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
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Unlike documents, annotation for multimedia information needs to be input as text, not in the form of symbols such as underlines and circles. This is problematic with keyboard input for non-alphabetical languages, especially the East Asian languages such as Chinese and Japanese, because it is labor intensive and imposes a high cognitive load. This study provides a quantitative analysis of the effectiveness of making annotations by hand during a note-taking task in Japanese. Although the lessons learned from this study come from Japanese text input, they are also generally applicable to other East Asian Languages which use ideographic characters such as Chinese. In our study, we focused on both the ergonomic and cognitive aspects and found that during annotation and note-taking task input by hand is more effective than input by keyboard. Finally, we anatomized the keyboard input problem and discuss it in this paper.