High-fidelity visuo-haptic interaction with virtual objects in multi-modal AR systems
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Haptic augmented reality: Taxonomy and an example of stiffness modulation
Presence: Teleoperators and Virtual Environments
Exploring frictional surface properties for haptic-based online shopping
EGVE - JVRC'11 Proceedings of the 17th Eurographics conference on Virtual Environments & Third Joint Virtual Reality
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Research on haptic texture perception requires the availability of textured surfaces with high precision and fine resolution. Given the exquisite sensitivity of the human fingers to minute differences in surface details, the textured surfaces need to be precisely defined to a micron level. Real and virtual high-definition textured surfaces were used in the present study of amplitude discrimination of sinusoidal gratings. Similar thresholds were obtained despite the difference in contact modes (fingertip on real textures and a point on virtual textures). The results support the use of high position-resolution force-feedback devices in studying texture perception, especially in situations where the fabrication of real textures is either beyond the resolution of the fabrication process or simply too expensive and time-consuming.