The challenges of 3D interaction: a CHI '94 workshop
ACM SIGCHI Bulletin
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Virtual Reality Technology
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Testbed Evaluation of Virtual Environment Interaction Techniques
Presence: Teleoperators and Virtual Environments
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This paper describes the elements required by a computerized system to evaluate the performance of various interaction techniques for travel in virtual environments. The proposed method consists to record and analyze the data describing the state and actions of the user during the travel in the virtual scene.