A collaborative digestion and design game for community and technology exploration

  • Authors:
  • Stephen Viller;Margot Brereton;Fiona Redhead;Jeff Axup

  • Affiliations:
  • University of Queensland, St Lucia, QLD Australia;University of Queensland, St Lucia, QLD Australia;Australasian CRC for Interaction Design (ACID), Kelvin Grove, QLD, Australia;Australasian CRC for Interaction Design (ACID), Kelvin Grove, QLD, Australia

  • Venue:
  • DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
  • Year:
  • 2005

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Abstract

In this paper, we present interim results from the Communities and Place project, which is exploring methods for understanding communities in a variety of contexts, and how to inform the design of technology to support them. We report on our experience with adapting an existing game-based approach for working with video as a resource in participatory design processes. Our adaptations allow the approach to be used with diverse data arising out of the different communities we are engaged with, and different design traditions we approach the problem from, leading to the formation of common design themes to inform our future work on this project.