The cognitive coprocessor architecture for interactive user interfaces
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Graphical fisheye views of graphs
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A review and taxonomy of distortion-oriented presentation techniques
ACM Transactions on Computer-Human Interaction (TOCHI)
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Proceedings of the 8th annual ACM symposium on User interface and software technology
Data mountain: using spatial memory for document management
Proceedings of the 11th annual ACM symposium on User interface software and technology
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Using thumbnails to search the Web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WebThumb: interaction techniques for small-screen browsers
Proceedings of the 15th annual ACM symposium on User interface software and technology
On the effects of viewing cues in comprehending distortions
Proceedings of the second Nordic conference on Human-computer interaction
Making Distortions Comprehensible
VL '97 Proceedings of the 1997 IEEE Symposium on Visual Languages (VL '97)
Does Animation Help Users Build Mental Maps of Spatial Information?
INFOVIS '99 Proceedings of the 1999 IEEE Symposium on Information Visualization
Animated Exploration of Dynamic Graphs with Radial Layout
INFOVIS '01 Proceedings of the IEEE Symposium on Information Visualization 2001 (INFOVIS'01)
DateLens: A fisheye calendar interface for PDAs
ACM Transactions on Computer-Human Interaction (TOCHI)
Perceptual invariance of nonlinear Focus+Context transformations
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Improving revisitation in fisheye views with visit wear
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Increasing the utility of quantitative empirical studies for meta-analysis
Proceedings of the 2008 Workshop on BEyond time and errors: novel evaLuation methods for Information Visualization
Topology-aware navigation in large networks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Many people, many eyes: aggregating influences of visual perception on user interface design
CHI '13 Extended Abstracts on Human Factors in Computing Systems
The "Map" in the mental map: Experimental results in dynamic graph drawing
International Journal of Human-Computer Studies
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In order to provide well-grounded guidelines for interface design, we systematically examined the effects of 2D geometric transformations and background grids on visual memory. We studied scaling, rotation, rectangular fisheye, and polar fisheye transformations. Based on response time and accuracy results, we found a no-cost zone for each transformation type within which performance is unaffected. Results indicated that scaling had no effect down to at least 20% reduction. Rotation had a no-cost zone of up to 45 degrees, after which the response time increased to 5.4 s from the 3.4 s baseline without significant drop in accuracy. Interestingly, polar fisheye transformations had less effect on accuracy than their rectangular counterparts. The presence of grids extended these zones and significantly improved accuracy in all but the fisheye polar transformations. Our results therefore provided guidance on the types and levels of nonlinear transformations that could be used without affecting performance, and provided insights into the roles of transformations and grids on visual memory.