Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Compression of time-dependent geometry
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Temporal and spatial level of details for dynamic meshes
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Dual contouring of hermite data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Feature based volumetric video compression for interactive playback
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Real-time decompression and visualization of animated volume data
Proceedings of the conference on Visualization '01
Compression of dynamic 3D geometry data using iterative closest point algorithm
Computer Vision and Image Understanding - Registration and fusion of range images
Dynapack: space-time compression of the 3D animations of triangle meshes with fixed connectivity
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Efficient encoding and rendering of time-varying volume data
Efficient encoding and rendering of time-varying volume data
Progressive encoding of complex isosurfaces
ACM SIGGRAPH 2003 Papers
Encoding Volumetric Grids For Streaming Isosurface Extraction
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Adaptive Extraction of Time-Varying Isosurfaces
IEEE Transactions on Visualization and Computer Graphics
Registration of point cloud data from a geometric optimization perspective
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A semi-Lagrangian contouring method for fluid simulation
ACM Transactions on Graphics (TOG)
Fast motion vector estimation using multiresolution-spatio-temporal correlations
IEEE Transactions on Circuits and Systems for Video Technology
Vector field analysis and visualization through variational clustering
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Out-of-core and compressed level set methods
ACM Transactions on Graphics (TOG)
Hi-index | 0.00 |
Compressing sequences of complex time-varying surfaces as generated by medical instrumentations or complex physical simulations can be extremely challenging: repeated topology changes during the surface evolution render most of the previous techniques for compression of time-varying surfaces inefficient or impractical. In order to provide a viable solution, we propose a new approach based upon an existing isosurface compression technique designed for static surfaces. We exploit temporal coherence of the data by adopting the paradigm of block-based motion prediction developed in video coding and extending it using local surface registration. The resulting prediction errors across frames are treated as a static isosurface and encoded progressively using an adaptive octree-based scheme. We also exploit local spatiotemporal patterns through context-based arithmetic coding. Fine-grain geometric residuals are encoded separately with user-specified precision. The other design choices made to handle large datasets are detailed.