Experiences of developing and deploying a context-aware tourist guide: the GUIDE project
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Dealing with mobility: understanding access anytime, anywhere
ACM Transactions on Computer-Human Interaction (TOCHI)
From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design in the absence of practice: breaching experiments
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
The territory is the map: designing navigational aids
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Mystery in the museum: collaborative learning activities using handheld devices
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
The friend locator: supporting visitors at large-scale events
Personal and Ubiquitous Computing
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Future wireless applications for a networked city: services for visitors and residents
IEEE Wireless Communications
Exploring terra incognita: wayfinding devices for games
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
ReGroup: using location sharing to support distributed information gathering
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Peg hunting: foraging with macro- and micro-navigation
Proceedings of the 24th Australian Computer-Human Interaction Conference
Hi-index | 0.00 |
First experiences with a mobile information system aimed at supporting reflective exploration suggest that the device's visualization of past activities and, in particular, the routes taken helps participants orientate themselves and plan the next steps of their explorative activity. Drawing from insect navigation research we provide a preliminary explanation of some intriguing behavioral observations made during deploying mExplore as a technology probe. We also speculate about using mobile information systems to help visitors conduct "learning flights" and thus help them better understand the environment they are exploring by helping them recognize the varying visual impressions of landmarks from different perspectives. This work thus links in a unique way work on mobile information systems in tourism and other information-oriented areas to insect navigation research and (human-oriented) research into landmark salience and its use in ego-centric navigation.