The Electronic Guidebook: A Study of User Experiences Using Mobile Web Content in a Museum Setting
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
Research to Industry: Four Years of Observations in Classrooms Using a Network of Handheld Devices
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
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CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
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CHINZ '06 Proceedings of the 7th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
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Proceedings of the 3rd international conference on Mobile multimedia communications
Training social learning skills by collaborative mobile gaming in museums
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
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HSI'09 Proceedings of the 2nd conference on Human System Interactions
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Proceedings of the 2007 conference on Human interface: Part II
Gameplay on a multitouch screen to foster learning about historical sites
Proceedings of the International Conference on Advanced Visual Interfaces
Ambient intelligence application scenario for collaborative e-learning
IEA/AIE'10 Proceedings of the 23rd international conference on Industrial engineering and other applications of applied intelligent systems - Volume Part I
An exploratory study of input modalities for mobile devices used with museum exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DEG: involving end users and domain experts in design of educational games
IS-EUD'11 Proceedings of the Third international conference on End-user development
Collaborative museums: an approach to co-design
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Enriching Archaeological Parks with Contextual Sounds and Mobile Technology
ACM Transactions on Computer-Human Interaction (TOCHI)
"Do not touch the painting!" the benefits of interactivity on learning and future visits in a museum
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
An EUD Approach to the Design of Educational Games
International Journal of Distance Education Technologies
Teachable mo[bil]ment: capitalizing on teachable moments with mobile technology in zoos
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Location as interaction: exploring blended spaces in the global village
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a "Mystery in the Museum" story, involves collaboration of small groups of students through mobile handheld devices. An application has been built that permits authoring of such activities, while a usability evaluation study was performed that revealed some of the limitations of the design. The reported findings can be of use to those interested in following similar approaches in cultural and educational settings, and draw conclusions of general interest relating to interaction and collaboration through mobile technology.