A games first approach to teaching introductory programming
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Education: Fast ray tracing and the potential effects on graphics and gaming courses
Computers and Graphics
Operating a computer science game degree program
GDCSE '08 Proceedings of the 3rd international conference on Game development in computer science education
Critical skills for game developers: an analysis of skills sought by industry
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
Proceedings of the 4th International Conference on Foundations of Digital Games
Computer games and traditional CS courses
Communications of the ACM - Finding the Fun in Computer Science Education
Teaching introductory programming with popular board games
Proceedings of the 42nd ACM technical symposium on Computer science education
Hi-index | 4.10 |
To advance the state of the art of game technology, many universities have begun new degree programs focused on game design and development. This special issue profiles four programs that are exploring this emerging and important discipline and have proposed similar--or even novel--solutions to the challenges it presents.