Image vectorization using optimized gradient meshes
ACM SIGGRAPH 2007 papers
Diffusion curves: a vector representation for smooth-shaded images
ACM SIGGRAPH 2008 papers
Automatic and topology-preserving gradient mesh generation for image vectorization
ACM SIGGRAPH 2009 papers
Patch-based image vectorization with automatic curvilinear feature alignment
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH 2010 papers
Image simplification and vectorization
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
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We present a technique for creating an editable vector graphic from an object in a raster image. Object selection is performed interactively in subsecond time by calling graph cut with each mouse movement. A renderable mesh is then computed automatically for the selected object and each of its subobjects by (1) generating a coarse object mesh; (2) performing recursive graph cut segmentation and hierarchical ordering of subobjects; (3) applying error-driven mesh refinement to each (sub)object. The fully layered object hierarchy compares favorably with current approaches and is computed in a few 10s of seconds, facilitating object-level editing without leaving holes.