Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Alice: lessons learned from building a 3D system for novices
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
On creating animated presentations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
ARVIKA " Augmented Reality for Development, Production and Service
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Authoring of a Mixed Reality Assembly Instructor for Hierarchical Structures
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
A next generation of digital genres: expanding eocumentation into animation and virtual reality
Proceedings of the 22nd annual international conference on Design of communication: The engineering of quality documentation
Template Based Authoring for AR Based Service Scenarios
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Metadata based authoring for technical documentation
Proceedings of the 23rd annual international conference on Design of communication: documenting & designing for pervasive information
Experience paper: a content reuse documentation design experience
SIGDOC '07 Proceedings of the 25th annual ACM international conference on Design of communication
Experience in remote user-centered design
Proceedings of the 26th annual ACM international conference on Design of communication
Web application and design of communication
Proceedings of the 26th annual ACM international conference on Design of communication
Social networks and design of communication
Proceedings of the Workshop on Open Source and Design of Communication
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As modern technical products like cars become more and more sophisticated, there is an increasing demand for a new type of technical documentation, for the owners and in particular for repair and maintenance staff. To achieve this goal the instructions should be visualized by technologies adding dynamic information as a further dimension to the so far static information. A potential technology is Augmented Reality that makes it easier to understand the operation to be carried out. The superimposed and animated action becomes an additional information carrier. However, this makes high demands on the authoring process. The creation process of technical documentation is an expensive and time-consuming task especially for complex products. To make this process more cost-efficient computerized support is requiredIn the future the basis for all documentation will be a generic document model. This model includes all work steps, e.g. in the context of a repair manual, covering all cars of a type series. The adaptation of the manual to the particular product will be realized by the computer system at runtime. The availability of an adequate authoring environment is a prerequisite for the deployment of technical documentations based on new technologies in the future. We present the concept for a generic document model and an authoring environment based on the separation of content from representation. It provides a creation framework for the document model, the included workflows and visualizations, and automatically adapts documentations to the real world