An agent-based framework for interoperability
Software agents
An agent-based DDM for high level architecture
Proceedings of the fifteenth workshop on Parallel and distributed simulation
Multiagent Systems: A Modern Approach to Distributed Artificial Intelligence
Multiagent Systems: A Modern Approach to Distributed Artificial Intelligence
Multi-Agent Systems: An Introduction to Distributed Artificial Intelligence
Multi-Agent Systems: An Introduction to Distributed Artificial Intelligence
Introduction to Multiagent Systems
Introduction to Multiagent Systems
Special Issue on Agent-directed Simulation
Simulation
To BDI, or not to BDI: design choices in an agent-based traffic flow management simulation
Proceedings of the 2008 Spring simulation multiconference
Ethical Trust and Social Moral Norms Simulation: A Bio-inspired Agent-Based Modelling Approach
WI-IAT '08 Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology - Volume 02
Simulating culture: an experiment using a multi-user virtual environment
Proceedings of the 40th Conference on Winter Simulation
Developments in Business Gaming
Simulation and Gaming
Literary and Historical 3D Digital Game-Based Learning: Design Guidelines
Simulation and Gaming
An experimental design and preliminary results for a cultural training system simulation
Proceedings of the Winter Simulation Conference
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Artificial intelligence and intelligent agents are sources of synergy for simulation and computer-based games. They support striking realism of the physical environment and provide unique opportunities for learning and complex operations. This article's purpose is to explore the relationship of software agents to simulation and games. This includes agents with advanced cognitive abilities (introspection, perception, anticipation, and understanding) as well as those representing personality, emotion, and cultural aspects of individuals and societies including issues. A recent special issue of Simulation: Transactions of the Society for Modeling and Simulation International on agent-directed simulation (ADS) is introduced. As a prelude to its presentation, the promising synergy of artificial intelligence, simulation, and gaming is elaborated on. A unifying paradigm for the synergy of agents and simulation and gaming--namely, ADS--is presented. It includes agent simulation, agent-supported simulation, and agent-based simulation. Also, two different usages of the term agent-based simulation are clarified.