Mary M. Birshtein: The mother of Soviet simulation gaming
Simulation and Gaming
Emphasizing different modes of learning through a configurable business simulation game
Simulation and Gaming
The 25th anniversary of ISAGA: the orchestration of organized complexity
Simulation and Gaming - Special issue: silver anniversary issue, part 2
Twenty years of simulation/gaming: reminiscences and thoughts of a Scottish practitioner
Simulation and Gaming - Special issue: silver anniversary issue, part 1
Recollections on 25 years of simulation/gaming
Simulation and Gaming - Special issue: silver anniversary issue, part 1
Simulation and Gaming - Special issue: silver anniversary issue, part 3
Simulation and gaming: directions, issues, ponderables
Simulation and Gaming - Special issue: silver anniversary issue, part 3
Simulation and Gaming - Special issue on internet-mediated simulation/gaming
Look at me when you say that: an electronic negotiation simulation
Simulation and Gaming - Special issue on internet-mediated simulation/gaming
The business strategy and policy game (BUSPOG)
Simulation and Gaming
The role of ABSEL in the development of marketing simulations in collegiate education
Simulation and Gaming
Computer Simulation in Business
Computer Simulation in Business
Ecology of international business simulation games
Simulation and Gaming
Simulation in international relations education
Simulation and Gaming
Adding value to simulation/games through internet mediation: the medium and the message
Simulation and Gaming - Special issue: Simulation & gaming
Creating a web-based simulation gaming exercise using PERL and JavaScript
Simulation and Gaming - Special issue: Simulation & gaming
A Survey of Simulation Game Users, Former-Users, and Never-Users
Simulation and Gaming
Today's Business Simulation Industry
Simulation and Gaming
Intelligent agents, simulation, and gaming
Simulation and Gaming
Pervasive learning games: explorations of hybrid educational gamescapes
Simulation and Gaming - Symposium: Video games: Issues in research and learning, part 2
Testing social theories in computer-mediated communication through gaming and simulation
Simulation and Gaming - Symposium: Artifact assessment versus theory testing
Relationships Between Game Attributes and Learning Outcomes
Simulation and Gaming
Why Simulation Games Work-In Search of the Active Substance: A Synthesis
Simulation and Gaming
Serious Games, Debriefing, and Simulation/Gaming as a Discipline
Simulation and Gaming
Profiling 40 Years of Research in Simulation & Gaming
Simulation and Gaming
The impact of a simulation game on operations management education
Computers & Education
Serious games and learning effectiveness: The case of It's a Deal!
Computers & Education
Leadership in Multiplayer Online Gaming Environments
Simulation and Gaming
Conceptual modeling for simulation-based serious gaming
Decision Support Systems
An investigation of the use of simulation tools in management education
Proceedings of the Winter Simulation Conference
A simulation based game approach for teaching operations management topics
Proceedings of the Winter Simulation Conference
Proceedings of the Winter Simulation Conference
Conceptual modelling for simulation-based serious gaming
Proceedings of the Winter Simulation Conference
Business Games for Leadership Development: A Systematic Review
Simulation and Gaming
Evaluating the educational effectiveness of simulation games: A value generation model
Information Sciences: an International Journal
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This article examines developments in business simulation gaming during the past 40 years. Covered in this article are a brief history of business games, the changing technology employed in the development and use of business games, changes in why business games are adopted and used, changes in how business games are administered, and the current state of business gaming. Readers interested in developments in other areas of simulation gaming (urban planning, social studies, ecology, economics, geography, health, etc.) are encouraged to look at other articles appearing during the 40th anniversary year of Simulation & Gaming and at the many fine articles that appeared in the silver anniversary issue of Simulation & Gaming (December 1995).