A laboratory for teaching object oriented thinking
OOPSLA '89 Conference proceedings on Object-oriented programming systems, languages and applications
There's more to OOP than syntax!
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
Computer Assisted Learning with Card Game in System Design Concept
Advances in Blended Learning
Education and Information Technologies
Pass the ball: game-based learning of software design
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Board Game Supporting Learning Prim's Algorithm and Dijkstra's Algorithm
International Journal of Multimedia Data Engineering & Management
Hi-index | 0.00 |
Smalltalk Card Game (SCG) is an activity using index cards for learning object-oriented thinking. In its name, 'Smalltalk', does not represent a kind of computer language but the literal meaning of the word-- polite conversation about ordinary subject, especially at social occasions. It is because the game is based on 'rules of conversation' that we use in our daily lives. The SCG was designed to teach Object-Oriented (OO) concepts in a bottom-up approach. Participants can experience and understand OO concepts in an evolutionary way by extending basic rules of game without using terminologies or previous knowledge on objectoriented programming.