Using MIDI to modify video game content
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Modifying game content with personal media
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Complexity-scalable beat detection with mp3 audio bitstreams
Computer Music Journal
Implementation and evaluation of a background music reactive game
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Adapting personal music for synesthetic game play
Proceedings of the Fifth International Conference on the Foundations of Digital Games
Hi-index | 0.00 |
This paper introduces the concept of media-controlled games, where game content is personalized using audio-visual media as an input to the game. Each piece of background music or picture selected by the player makes the game look different and behave variedly.