Computational Intelligence
Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
WordsEye: an automatic text-to-scene conversion system
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Understanding Natural Language
Understanding Natural Language
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A multimedia-driven ambient edutainment system for the young children
SRMC '08 Proceedings of the 2nd ACM international workshop on Story representation, mechanism and context
Hi-index | 0.00 |
This paper describes a system, called Interactive e-Hon, for helping children understand difficult content. It works by transforming text into an easily understandable storybook style with animation and dialogue. In this system, easy-to-understand content is created by a semantic tag generator through natural language processing, an animation generator using an animation achieve and animation tables, a dialogue generator using semantic tag information, and a story generator using the Soar AI engine. Through the results of an experiment, this paper describes the advantages of attracting interest, supporting and facilitating understanding, and improving parent-child communication by using Interactive e-Hon.