Iterative design of seamless collaboration media
Communications of the ACM
Your place or mine? Learning from long-term use of audio-video communication
Computer Supported Cooperative Work
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Who wants to know what when? privacy preference determinants in ubiquitous computing
CHI '03 Extended Abstracts on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Collaborative knowledge management supporting mars mission scientists
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Distributed pointing for multimodal collaboration over sketched diagrams
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
The connector service-predicting availability in mobile contexts
MLMI'06 Proceedings of the Third international conference on Machine Learning for Multimodal Interaction
From entry to access: how shareability comes about
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
What do you know?: experts, novices and territoriality in collaborative systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Expressions of ownership: motivating users in a co-design process
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Computer-supported human-human multilingual communication
50 years of artificial intelligence
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
ACM Transactions on Computer-Human Interaction (TOCHI)
Hi-index | 0.00 |
In this paper, we present a study concerning psychological ownership for digital entities in the context of collaborative working environments. In the first part of the paper we present a conceptual framework of ownership: various issues such as definition, effects, target factors and behavioral manifestation are explicated. We then focus on ownership marking, a behavioral manifestation that is closely tied to psychological ownership. We designed an experiment using DiamondTouch Table to investigate the effect of two of the most widely used ownership markers on users' attitudes and performance. Both performance and attitudinal differences were found, suggesting the significant role of ownership and ownership markers in the groupware and interactive workspaces design.