Real time dynamic wind calculation for a pressure driven wind system

  • Authors:
  • Criss Martin;Ian Parberry

  • Affiliations:
  • University of North Texas;University of North Texas

  • Venue:
  • Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames
  • Year:
  • 2006

Quantified Score

Hi-index 0.00

Visualization

Abstract

We describe real time dynamic wind calculation for a pressure driven wind system. This simple and elegant approach allows us to perform visual effects in real time using a minute fraction of the CPU's processing power over and above what is required for static wind. Experiments were performed with a real-time application to render wind-driven snow over a 3D terrain to verify these claims.