Proceedings of the 2007 ACM SIGGRAPH symposium on Video games
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Realism in gameplay: digital fiction and embodiment
SRMC '08 Proceedings of the 2nd ACM international workshop on Story representation, mechanism and context
Terra ludus, terra paidia, terra prefab: spatialization of play in videogames & virtual worlds
IE '08 Proceedings of the 5th Australasian Conference on Interactive Entertainment
Water wars: designing a civic game about water scarcity
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Realism and virtuality: Carmageddon as contemporary simulacrum model
ICIDS'10 Proceedings of the Third joint conference on Interactive digital storytelling
Proceedings of the 2011 conference on Information Modelling and Knowledge Bases XXII
Making and unmaking place in the darkness
Well Played 2.0
Creating and analyzing stereoscopic 3D graphical user interfaces in digital games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"A restless corpse": performativity, fetishism and planescape: torment
Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
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