Digital distribution of games: the players' perspective
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
Time to play: the rationalization of leisure time
Proceedings of the 2012 iConference
The hacker: new mythical content of narrative games
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
Ethics and Information Technology
Using an open card sort with children to categorize games in a mobile phone application store
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How to develop financial applications with game features in e-banking?
Proceedings of the 2013 International Conference on Information Systems and Design of Communication
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