Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
The critter: a leather and felt interface for open-ended interaction
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Texturing the "material turn" in interaction design
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
"Material interactions": from atoms & bits to entangled practices
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Landscapes, Long Tails and Digital Materialities: Implications for Mobile HCI Research
International Journal of Mobile Human Computer Interaction
PUC theme issue: material interactions
Personal and Ubiquitous Computing
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My thesis work involves incorporating physical materials into communication design systems. As part of this work, I have been using embedded interactions to explore creating behaviors, attitudes, and personalities that convey the spirit and living origins of materials such as leather, cloth, wood and felt. With the help of custom authoring software [5] (a flash-based interface), interactive objects and spaces become a tool for the designer to explore the rich narrative potentials that exist between physical materials and humans.