The antiusability manifesto

  • Authors:
  • John Lenarcic

  • Affiliations:
  • RMIT University

  • Venue:
  • OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
  • Year:
  • 2006

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Abstract

In the style of a brief polemic editorial, antiusability is introduced as a radical design paradigm to reclaim conscious dominion of the user interface, with gaming machines being employed as a framing example.