Designing Sociable Robots
CHI '04 Extended Abstracts on Human Factors in Computing Systems
How may I serve you?: a robot companion approaching a seated person in a helping context
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Affective expression in appearance constrained robots
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Survey of Non-facial/Non-verbal Affective Expressions for Appearance-Constrained Robots
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
From embodied to socially embedded agents - Implications for interaction-aware robots
Cognitive Systems Research
Proceedings of the 3rd International Universal Communication Symposium
Breakbot: a social motivator for the workplace
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Towards a computational method of scaling a robot's behavior via proxemics
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
Proceedings of the Workshop on Performance Metrics for Intelligent Systems
Engaging robots: easing complex human-robot teamwork using backchanneling
Proceedings of the 2013 conference on Computer supported cooperative work
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This work applies a previously developed set of heuristics for determining when to use non-facial/non-verbal methods of affective expression to the domain of a robot being used for victim assessment in the aftermath of a disaster. Robot-assisted victim assessment places a robot approximately three meters or less from a victim, and the path of the robot traverses three proximity zones (intimate (contact -- 0.46m), personal (0.46 -- 1.22 m), and social (1.22 -- 3.66 m)). Robot- and victim-eye views of an Inuktun robot were collected as it followed a path around the victim. The path was derived from observations of a prior robot-assisted medical reachback study. The victim's-eye views of the robot from seven points of interest on the path illustrate the appropriateness of each of the five primary non-facial/non-verbal methods of affective expression: (body movement, posture, orientation, illuminated color, and sound), offering support for the heuristics as a design aid. In addition to supporting the heuristics, the investigation identified three open research questions on acceptable motions and impact of the surroundings on robot affect.