ACM SIGGRAPH 2004 Papers
On indexing of 3D scenes using MPEG-7
Proceedings of the 13th annual ACM international conference on Multimedia
An MPEG-7 framework enhancing the reuse of 3D models
Proceedings of the eleventh international conference on 3D web technology
Using the AMACONT architecture for flexible adaptation of 3D web applications
Proceedings of the eleventh international conference on 3D web technology
Semantic description of 3D environments: a proposal based on web standards
Proceedings of the eleventh international conference on 3D web technology
A hybrid spatial model for representing indoor environments
W2GIS'06 Proceedings of the 6th international conference on Web and Wireless Geographical Information Systems
A Language and a Methodology for Prototyping User Interfaces for Control Systems
Human Machine Interaction
Improving communication using 3D animation
KES'10 Proceedings of the 14th international conference on Knowledge-based and intelligent information and engineering systems: Part IV
Extending MPEG-7 for efficient annotation of complex web 3D scenes
Multimedia Tools and Applications
Semantic modelling of interactive 3D content
JVRC '13 Proceedings of the 5th Joint Virtual Reality Conference
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3D data is democratizing on the Web as it becomes available to everybody on almost all access devices. Still, 3D data is a heavy medium, as it contains a lot of geometric and texture information. This complexity raises a lot of problems, especially when data initially designed for great capacity access devices, is to be deployed on small devices. Due to the great heterogeneity of access devices and of their users and usages, the adaptation of already designed data is an important issue. In this paper, we present a rule-based adaptation framework that deals with the adaptation of X3D scenes. An adaptation rule indicates a type of adaptation to be applied to a set of objects which fit with the rule criterion. A basic set of adaptation techniques are registered within the framework. The framework is flexible and additional adaptation engines can be registered in order to support large sets of adaptation techniques.