WWW '05 Special interest tracks and posters of the 14th international conference on World Wide Web
Semantic description of 3D environments: a proposal based on web standards
Proceedings of the eleventh international conference on 3D web technology
Coupling Ontologies with Graphics Content for Knowledge Driven Visualization
VR '06 Proceedings of the IEEE conference on Virtual Reality
Making sense of virtual environments: action representation, grounding and common sense
Proceedings of the 12th international conference on Intelligent user interfaces
Semantic-based rules for 3D scene adaptation
Proceedings of the twelfth international conference on 3D web technology
Conceptual modeling for virtual reality
ER '07 Tutorials, posters, panels and industrial contributions at the 26th international conference on Conceptual modeling - Volume 83
CoDePA: a conceptual design pattern approach to model behavior for X3D worlds
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Semantic modelling for virtual worlds a novel paradigm for realtime interactive systems?
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Applying semantic web technology to feature modeling
Proceedings of the 2009 ACM symposium on Applied Computing
A development environment using behavior patterns to facilitate building 3D/VR applications
Proceedings of the Sixth Australasian Conference on Interactive Entertainment
Beh-VR: modeling behavior of dynamic virtual reality contents
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Knowledge in the loop: semantics representation for multimodal simulative environments
SG'05 Proceedings of the 5th international conference on Smart Graphics
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Interactive three-dimensional content is the primary element of virtual reality (VR) and augmented reality (AR) systems. The increasing complexity and the use of VR/AR systems in various application domains requires efficient methods of creating, searching and combining interactive 3D content, which could be used by people with different specialities, who are not required to be IT-experts. The Semantic Web approach enables description of web resources with common semantic concepts. However, the use of semantic concepts may also facilitate creation of 3D content. The main contribution of this paper is a method of semantic modelling of interactive 3D content. The method leverages semantic constraints between different components of 3D content as well as representations of 3D content at different levels of abstraction. It can be used with a multitude of domain-specific ontologies and knowledge bases to simplify creating and searching of reusable semantic 3D content components and assembling complex 3D scenes from independent distributed elements.