Proceedings of the seventh international conference on 3D Web technology
Contigra: an XML-based architecture for component-oriented 3D applications
Proceedings of the seventh international conference on 3D Web technology
Adaptive interfaces for ubiquitous web access
Communications of the ACM - The Adaptive Web
User Modeling and User-Adapted Interaction
Guiding visitors of Web3D worlds through automatically generated tours
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Behavior3D: an XML-based framework for 3D graphics behavior
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
A User-Adaptive Interface Agency for Interaction with a Virtual Environment
IJCAI '95 Proceedings of the Workshop on Adaption and Learning in Multi-Agent Systems
Adaptive interaction in Web3D virtual worlds
Proceedings of the ninth international conference on 3D Web technology
An intelligent and adaptive virtual environment and its application in distance learning
Proceedings of the working conference on Advanced visual interfaces
Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework
CGI '04 Proceedings of the Computer Graphics International
Location-aware visualization of VRML models in GPS-based mobile guides
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
A component-based approach for adaptive dynamic web documents
Journal of Web Engineering
Semantic-based rules for 3D scene adaptation
Proceedings of the twelfth international conference on 3D web technology
Structured design of interactive VR applications
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
A Language and a Methodology for Prototyping User Interfaces for Control Systems
Human Machine Interaction
The adaptive web
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Providing personalized content and applications which also address heterogeneous capabilities of multiple device types becomes a significant challenge of today's Web development. By now most of the work in the field of adaptive hypermedia is devoted to Web content such as hypertext, images, video, and animation, but rarely to three-dimensional graphics. Research on the adaptation of 3D graphics is still in its infancy. The generic approach introduced in this paper combines the AMACONT adaptive hypermedia architecture with the component-based 3D document model CONTIGRA to achieve 3D adaptation methods such as parametric, structural, and implicit rule-based adaptation as well as rich hypermedia adaptation across media boundaries. In addition a layered context modeling framework supports not only personalization, but also adaptation to device and other contexts. It is shown that the approach can be generalized to other XML-based 3D document formats, e.g. X3D.