The human-computer interaction handbook
Pastiche scenarios: Fiction as a resource for user centred design
Interacting with Computers
Editorial: Special issue on the abuse and misuse of social agents
Interacting with Computers
Envisioning systemic effects on persons and society throughout interactive system design
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the Sixth Symposium on Usable Privacy and Security
Improving the safety of homeless young people with mobile phones: values, form and function
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Ethics and Information Technology
A framework for enhancing the social good in computing education: a values approach
Proceedings of the final reports on Innovation and technology in computer science education 2012 working groups
Exploration of facilitation, materials and group composition in participatory design sessions
Proceedings of the 30th European Conference on Cognitive Ergonomics
Q-methodology as a research and design tool for HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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In this paper we argue that there is a scarcity of methods which support critical, systemic, long-term thinking in current design practice, technology development and deployment. To address this need we introduce value scenarios, an extension of scenario-based design which can support envisioning the systemic effects of new technologies. We identify and describe five key elements of value scenarios; stakeholders, pervasiveness, time, systemic effects, and value implications. We provide two examples of value scenarios, which draw from our current work on urban simulation and human-robotic interaction . We conclude with suggestions for how value scenarios might be used by others.