Goal-directed requirements acquisition
6IWSSD Selected Papers of the Sixth International Workshop on Software Specification and Design
interactions
Managing Conflicts in Goal-Driven Requirements Engineering
IEEE Transactions on Software Engineering
Scenario-based requirements analysis
Requirements Engineering
Inferring Declarative Requirements Specifications from Operational Scenarios
IEEE Transactions on Software Engineering
Integrating obstacles in goal-driven requirements engineering
Proceedings of the 20th international conference on Software engineering
Requirements engineering: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ScenIC: A Strategy for Inquiry-Driven Requirements Determination
RE '99 Proceedings of the 4th IEEE International Symposium on Requirements Engineering
Human values, ethics, and design
The human-computer interaction handbook
Analogical Reuse of Requirements Frameworks
RE '97 Proceedings of the 3rd IEEE International Symposium on Requirements Engineering
Using the Experience Sampling Method to Evaluate Ubicomp Applications
IEEE Pervasive Computing
Scenario-Based Requirements Engineering
RE '03 Proceedings of the 11th IEEE International Conference on Requirements Engineering
Tropos: An Agent-Oriented Software Development Methodology
Autonomous Agents and Multi-Agent Systems
Nonfunctional Requirements: From Elicitation to Conceptual Models
IEEE Transactions on Software Engineering
Conveying user values between families and designers
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Value scenarios: a technique for envisioning systemic effects of new technologies
CHI '07 Extended Abstracts on Human Factors in Computing Systems
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
Proceedings of the 5th international conference on Mobile systems, applications and services
Proceedings of the 2007 international ACM conference on Supporting group work
Office window of the future?-Field-based analyses of a new use of a large display
International Journal of Human-Computer Studies
Envisioning systemic effects on persons and society throughout interactive system design
Proceedings of the 7th ACM conference on Designing interactive systems
Using visualizations to increase compliance in experience sampling
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
The watcher and the watched: social judgments about privacy in a public place
Human-Computer Interaction
Investigating the Role of 'Soft Issues' in the RE Process
RE '08 Proceedings of the 2008 16th IEEE International Requirements Engineering Conference
Values as lived experience: evolving value sensitive design in support of value discovery
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experiencing the Affective Diary
Personal and Ubiquitous Computing
Using three AOSE toolkits to develop a sample design
International Journal of Agent-Oriented Software Engineering
A stage-based model of personal informatics systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Tropos software development methodology: processes, models and diagrams
AOSE'02 Proceedings of the 3rd international conference on Agent-oriented software engineering III
Tool-supported development with Tropos: the conference management system case study
AOSE'07 Proceedings of the 8th international conference on Agent-oriented software engineering VIII
Mind the body!: designing a mobile stress management application encouraging personal reflection
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Pocket Bee: a multi-modal diary for field research
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Developing a meta-inventory of human values
Proceedings of the 73rd ASIS&T Annual Meeting on Navigating Streams in an Information Ecosystem - Volume 47
Is there an ethics of algorithms?
Ethics and Information Technology
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Explicitly considering human values in the design process of socio-technical systems has become a responsibility of designers. It is, however, challenging to design for values because (1) relevant values must be identified and communicated between all stakeholders and designers and (2) stakeholders' values differ and trade-offs must be made. We focus on the first aspect, which requires elicitation of stakeholders' situated values, i.e. values relevant to a specific real life context. Available techniques to elicit knowledge and requirements from stakeholders lack in providing the context and means for reflection needed to elicit situated values as well as an explicit concept of value. In this paper we present our design of a tool to support active elicitation of stakeholders' values and communication between stakeholders and designers. We conducted an exploratory user study in which we compared the suitability of methods used in social sciences for (1) eliciting situated values, (2) supporting people's expressions of values and (3) being implemented in value elicitation tool. Based on the outcomes we propose a design for a value elicitation tool that consists of a mobile application used by stakeholders for data collection and in-situ self-reflection, and a website used collaboratively by designers and stakeholders to analyse and communicate values. Discussion focuses on contributions to value sensitive design.