Physiological reaction and presence in stressful virtual environments

  • Authors:
  • Michael Meehan;Mary Whitton;Sharif Razzaque;Paul Zimmons;Brent Insko;Greg Combe;Ben Lok;Thorsten Scheuermann;Samir Naik;Jason Jerald;Mark Harris;Angus Antley;Frederick P. Brooks

  • Affiliations:
  • University of North Carolina, Chapel Hill and Stanford University;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill;University of North Carolina, Chapel Hill

  • Venue:
  • ACM SIGGRAPH 2002 conference abstracts and applications
  • Year:
  • 2002

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Abstract

A common metric of VE quality is presence --- the degree to which the user feels like they are in the virtual scene as opposed to the real world. Presence is important for many VE applications [Hodges et al. 1994]. Since presence is a subjective condition, it is most commonly measured by self-reporting, either during the VE experience or immediately afterwards by questionnaires. There is vigorous debate in the literature as to how to best measure presence [Meehan 2001].