Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
Mobile phone based AR scene assembly
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Virtual object manipulation using a mobile phone
Proceedings of the 2005 international conference on Augmented tele-existence
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Distributed VR promises to change the way we work and collaborate [Singhal and Zyda 1999]. In this sketch we will extend the accessibility of the virtual world originally developed in [Larsen and Eriksen 1998] by introducing the use of the modern cellular phone as a platform for primitive interfaces to VR applications. We believe that our use of a cellular phone has led to the first completely pocketable platform for VR user interfaces.