Why does software cost so much?: and other puzzles of the information age
Why does software cost so much?: and other puzzles of the information age
AntiPatterns: refactoring software, architectures, and projects in crisis
AntiPatterns: refactoring software, architectures, and projects in crisis
The Dangers of Using Software Metrics to (Mis) Manage
IT Professional
The Limitations of Limitations
IEEE Intelligent Systems
IEEE Intelligent Systems
HCC Implications for the Procurement Process
IEEE Intelligent Systems
Making Sense of Sensemaking 1: Alternative Perspectives
IEEE Intelligent Systems
Joint Cognitive Systems
Antipatterns
Human Total Cost of Ownership: The Penny Foolish Principle at Work
IEEE Intelligent Systems
SPARSE: A symptom-based antipattern retrieval knowledge-based system using Semantic Web technologies
Expert Systems with Applications: An International Journal
Enhancing ontology-based antipattern detection using Bayesian networks
Expert Systems with Applications: An International Journal
NDM'09 Proceedings of the 9th Bi-annual international conference on Naturalistic Decision Making
Exploring systems engineering patterns in government acquisition of complex information systems
Information-Knowledge-Systems Management
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Shortly after the notion of design patterns emerged, practitioners began discussing problem-solution pairs in which the solution did more harm than good. These have come to be known as antipatterns. The authors describe two existing classes of antipatterns related to human-centered computing: programming development and architecture. They then propose two new classes: procurement and unintelligent systems.