The Usability Engineering Life Cycle
Computer
Integration and synchronization of input modes during multimodal human-computer interaction
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Ten myths of multimodal interaction
Communications of the ACM
Perceptual user interfaces: multimodal interfaces that process what comes naturally
Communications of the ACM
Evaluation of eye gaze interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Voice as sound: using non-verbal voice input for interactive control
Proceedings of the 14th annual ACM symposium on User interface software and technology
Proceedings of the fifth international ACM conference on Assistive technologies
Head Gestures for Computer Control
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Speech and sketching for multimodal design
Proceedings of the 9th international conference on Intelligent user interfaces
'Spheres of Influence': an interactive musical work
Proceedings of the second Australasian conference on Interactive entertainment
Acoustic control of mouse pointer
Universal Access in the Information Society
IEEE Transactions on Multimedia
Voice art: a novel mode for creating visual art
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Voice art: investigating paralinguistic voice as a mode of interaction to create visual art
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
On SPAWC: discussion on a musical signal parser and well-formed composer
CCNC'09 Proceedings of the 6th IEEE Conference on Consumer Communications and Networking Conference
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For people with upper limb disabilities visual art is an important activity that allows for expression of individuality and independence. Through a series of case studies we illustrate the struggles faced by people with upper limb disabilities to be creative. They show remarkable endurance, patience and determination to adapt their remaining capabilities to create visual art. The case studies also show the significant advantages of digital technologies in assisting artists with upper limb disabilities. We discuss the implication of alternative and/or multimodal interactions as possible assistive technologies for creating visual art. A prototype is under development to investigate the possibilities of paralinguistic voice as a mode of creating visual art.