Grid design for mobile thin client computing
Future Generation Computer Systems
Muse: a multimedia streaming enabled remote interactivity system for mobile devices
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
The Journal of Supercomputing
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The centralized thin client computing environment offers a solution to the vulnerability of desktops to viruses, trojan horses and worms. It also releases the user from regular software and hardware updates. One of the major barriers for the proliferation of thin clients in public wide-area networks is the hampering presentation of multimedia applications. While the existing remote display protocols offer a good user experience for office applications, most protocols cannot deal with swift display updates, like video playback, or hardware-accelerated 3D-graphics as in games. In this paper, a wide range of wellknown and widely used thin client protocols are tested in both low-motion and high-motion scenarios. It is shown that additional functionality is required to offer a satisfying multimedia experience.