Bringing design to software
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Human-centered design considered harmful
interactions - Ambient intelligence: exploring our living environment
Interaction design and experiential factors: a novel case study on digital pen and paper
Mobility '08 Proceedings of the International Conference on Mobile Technology, Applications, and Systems
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The principles behind the discipline of Human-Computer Interaction (HCI) may have applications well beyond the design of artifacts or their interfaces. We argue that the philosophy (and practice) of user-centered design (UCD) can (and should) pervade most human activities. Indeed, not only human-computer (and computer-mediated human communication) but also human-human communication may benefit from this perspective. In this paper we are particularly concerned with the application of UCD to the educational setting. The novel view in this work is that formal teaching and learning (of anything, at any level), might be improved if instructional design, in analogy to the usual interface design, is student-centered. The brief, but illustrative, experience of the author in an HCI course for university computer-science students is at the core motivation of this reflective work.