A specification language to assist in analysis of discrete event simulation models
Communications of the ACM
Constraint-based tools for building user interfaces
ACM Transactions on Graphics (TOG) - Special issue on user interface software
SimPack: getting started with simulation programming in C and C++
WSC '92 Proceedings of the 24th conference on Winter simulation
Simulation programming languages: an abridged history
WSC '95 Proceedings of the 27th conference on Winter simulation
Simulation modeling with event graphs
Communications of the ACM
Conceptions of curriculum for simulation education: panel
Proceedings of the 32nd conference on Winter simulation
Simulation Modeling and Analysis
Simulation Modeling and Analysis
Graph Drawing: Algorithms for the Visualization of Graphs
Graph Drawing: Algorithms for the Visualization of Graphs
Simulation Model Design and Execution: Building Digital Worlds
Simulation Model Design and Execution: Building Digital Worlds
Theory of Modeling and Simulation
Theory of Modeling and Simulation
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
Assessing dimensions of perceived visual aesthetics of web sites
International Journal of Human-Computer Studies - Incorporating knowledge acquisition
Modeling very large scale systems: building complex models with LEGOs (Listener Event Graph Objects)
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
Aesthetic Computing (Leonardo Books)
Aesthetic Computing (Leonardo Books)
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Although the representation of physical environments and behaviors will continue to play an important role in simulation-based training, an emerging challenge is the representation of virtual humans with rich mental models (e.g., including emotions, ...