Opening new dimensions for e-Tourism

  • Authors:
  • Helmut Berger;Michael Dittenbach;Dieter Merkl;Anton Bogdanovych;Simeon Simoff;Carles Sierra

  • Affiliations:
  • E-Commerce Competence Center–EC3, Donau-City-Straße 1, 1220, Wien, Austria;E-Commerce Competence Center–EC3, Donau-City-Straße 1, 1220, Wien, Austria;Technische Universität Wien, Institut für Rechnergestützte Automation, Karlsplatz 13/183, 1040, Wien, Austria;University of Technology Sydney, Faculty of Information Technology, Karlsplatz 13/183, 1040, Sydney, NSW, Australia;University of Technology Sydney, Faculty of Information Technology, Karlsplatz 13/183, 1040, Sydney, NSW, Australia;Artificial Intelligence Research Institute (IIIA-CSIC), Karlsplatz 13/183, 1040, Catalonia, Barcelona, Spain

  • Venue:
  • Virtual Reality
  • Year:
  • 2007

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Abstract

In this paper we describe an e-Tourism environment that takes a community-driven approach to foster a lively society of travelers who exchange travel experiences, recommend tourism destinations or just listen to catch some interesting gossip. Moreover, business transactions such as booking a trip or getting assistance from travel advisors or community members are constituent parts of this environment. All these happen in an integrated, game-like e-Business application where each e-Tourist is impersonated as an avatar. More precisely, we apply 3D Electronic Institutions, a framework developed and employed in the area of multi-agent systems, to the tourism domain. The system interface is realized by means of a 3D game engine that provides sophisticated 3D visualization and enables humans to interact with the environment. We present “itchy feet”, a prototype implementing this 3D e-Tourism environment to showcase first visual impressions. This new environment is a perfect research playground for examining heterogeneous societies comprising humans and software agents, and their relationship in e-Tourism.