Robot vision
Smoothing surfaces using reflection lines for families of splines
Computer-Aided Design - Special issue on the shape of surfaces
Deformable curve and surface finite-elements for free-form shape design
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Free-form shape design using triangulated surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Direct highlight line modification on nurbs surfaces
Computer Aided Geometric Design
Are isophotes and reflection lines the same?
Computer Aided Geometric Design - Pierre Bézier
Surface Interrogation Algorithms
IEEE Computer Graphics and Applications
The Curvature of Characteristic Curves on Surfaces
IEEE Computer Graphics and Applications
Restricted delaunay triangulations and normal cycle
Proceedings of the nineteenth annual symposium on Computational geometry
Modeling of Surfaces with Fair Reflection Line Pattern
SMI '99 Proceedings of the International Conference on Shape Modeling and Applications
An intuitive framework for real-time freeform modeling
ACM SIGGRAPH 2004 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Smooth feature lines on surface meshes
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Geometric fairing of irregular meshes for free-form surface design
Computer Aided Geometric Design
Multiple Aligned Characteristic Curves for Surface Fairing
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Interactive reflection editing
ACM SIGGRAPH Asia 2009 papers
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Many common objects have highly reflective metallic or painted finishes. Their appearance is primarily defined by the distortion the curved shape of the surface introduces in the reflections of surrounding objects. Reflection lines are commonly used for surface interrogation, as they capture many essential aspects of reflection distortion directly, and clearly show surface imperfections that may be hard to see with conventional lighting. In this paper, we propose the use of functionals based on reflection lines for mesh optimization and editing. We describe a simple and efficient discretization of such functionals based on screen-space surface parameterization, and we demonstrate how such discrete functionals can be used for several types of surface editing operations.