An introduction to neural computing
An introduction to neural computing
Expressive speech-driven facial animation
ACM Transactions on Graphics (TOG)
Semantic 3D motion retargeting for facial animation
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
Character animation from 2D pictures and 3D motion data
ACM Transactions on Graphics (TOG)
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Nowadays, the automatic processing for 3D facial animation has been studied intensively and a variety of techniques has been proposed so far. For instance, some facial animation softwares are based on audio capture [5] and others are based on motion capture [7, 6]. Independently of the approach used, it is fundamental that the capture solution assure lip movements synchronization with audio. Surely, this issue represents the state-of-art and many efforts have been made to solve it. Lip synchronization is the most complex process in the production of an animation and, commonly, it takes a long time.