Computer Supported Cooperative Work
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
LumiTouch: an emotional communication device
CHI '01 Extended Abstracts on Human Factors in Computing Systems
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
Getting into the Living Memory Box: Family archives & holistic design
Personal and Ubiquitous Computing
Capturing the invisible: designing context-aware photography
Proceedings of the 2003 conference on Designing for user experiences
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Mediating intimacy: designing technologies to support strong-tie relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I saw this and thought of you: some social uses of camera phones
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The Ubiquitous Camera: An In-Depth Study of Camera Phone Use
IEEE Pervasive Computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D and sequential representations of spatial relationships among photos
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
More than meets the eye: an exploratory study of context photography
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Transfer scenarios: grounding innovation with marginal practices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Combining web, mobile phones and public displays in large-scale: manhattan story mashup
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
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In this research, we aim to explore meaningful design directions for future photography applications with a focus on the experiences around sharing. We review a wide-rage of photo-related applications, extracting emerging patterns of different photo-related interactions to inform a framework for their discussion. We extract two themes from the first stage of our analysis: contextual annotation and tangible representation, and then examine interesting application ideas around those themes. We categorize design ideas into four groups: augmentation of photo taking, editing as creating new memories, building new social networks through photo sharing, and tangible representation to mediate intimacy. Finally, we present user reactions to our design ideas. In addition to providing a framework for describing different photography applications, this work provides an example of an integrative approach to designing new sharing experiences through digital photography.